The Great Map is many things: as a social and civic space, a learning and creative space and somewhere to play and run around.
We’ll be taking advantage of the Easter holidays, carrying out some live user testing with our target audience – families – whilst working on the prototypes.
We’re learning about stories and objects from museum: real life pirate maps, paintings by J.M.W Turner and Nelson’s jacket; there are a lot of intriguing artifacts from which we can take inspiration from, and building on all the work and learning that has gone into The Great Map to date.
We’re also tapping into the many knowledgeable people at the museum – curators, learning teams, front of house staff, interpretation, etc – with whom we’ll be having conversations in order to shape the outcomes.
We’ve recruited a team of inspiring creatives and technologists to take part in the lab : internet of things expert Alexandra Deschamps-Sonsino, illustrator Abi Hiskey, artist and technologist Ben Eaton from Invisible Flock, software and hardware developer Gareth Foote, map illustrator Gareth Wood, creative technologist Henry Cooke, graphic and interaction designer Helen Maier, interaction designer Joel Gethin Lewis of Hellicar&Lewis, wearable tech and electronics expert Katrin Baumgarten, UX and interaction designer Pollie Barden, creative technologist and curator Melissa Coleman, ex-Tate Kids editor and now Hopster director Sharna Jackson, Raspberry Pi artist-in-residence Rachel Rayns, creative technologist Tom Armitage and Viviane Schwarz, maker of interactive children’s books.